Summary:
At Reality Labs Research (RL-R), our goal is to define and deliver the novel technologies that enable advanced robotics systems. We are looking for skilled and motivated engineers to join our research team and help us develop high-performance physics simulations that drive the next generation of robotics applications.Our research in high-performance physics simulations lies at the intersection of computer graphics, numerical methods, and real-time systems. We are seeking engineers who are passionate about developing efficient and scalable algorithms for simulating complex physical phenomena in real-time. Join our team of researchers, software engineers, and other brilliant minds as we push the boundaries of what is possible in robotics.
Required Skills:
Research Engineer - High Performance Physics Simulations for Robotics Responsibilities:
Design and implement high-performance physics simulations using C++ and other relevant technologies
Develop and optimize algorithms for real-time simulation of complex physical phenomena, such as rigid body dynamics, soft body simulations, and fluid dynamics
Collaborate with researchers and engineers to integrate physics simulations into robotics applications and prototypes
Analyze and improve the performance of physics simulations on various hardware platforms, including CPUs, GPUs, and specialized accelerators
Contribute to the development of new tools and techniques for physics-based simulation and rendering
Minimum Qualifications:
Minimum Qualifications:
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
5+ years experience in high-performance software engineering
Expertise in C++ and other relevant programming languages
Experience with real-time systems, parallel computing, and multi-threading
Understanding of 3D mathematics and geometry, including linear algebra, calculus, and differential equations
Preferred Qualifications:
Preferred Qualifications:
Experience with physics engines, such as PhysX, Bullet, or Havok
Knowledge of rendering techniques, including ray tracing, rasterization, and global illumination
Familiarity with GPU programming, including CUDA, OpenCL, or DirectX
Experience with machine learning and AI techniques for physics-based simulation and rendering
Understanding of numerical methods, including finite element methods, finite difference methods, and meshless methods
Experience with robotics software frameworks, such as ROS or Gazebo
Knowledge of robotics-specific simulation tools, such as V-REP or Webots
Public Compensation:
$85.10/hour to $251,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.